Carnegie Mellon University
Undergraduate — Aug ’15 to Present
Bachelor of Design, Environments
Additional Major in Human-Computer Interaction

KAIST (South Korea)
Exchange Student — Fall ’17
Department of Industrial Design
Coursework in Media Arts, Physical Computing


Design Intern — Summer ’19
Designed new interfaces for the Shortcuts Authoring Environment on iOS

Dubberly Design Office
Interaction Design Intern — Summer ’18
Researched Authoring Environments and worked on design systems communication

Think Tank Team, Samsung Research
Design and Prototyping Intern — Summer ’17
Worked on concept development, interaction design, and 3D UI prototypes for future devices

Wick Editor
User Interface Designer — Spring ’17
Designed the user interface for a timeline + code-based multimedia editor for making interactive games, animations and experiences.

Product Design Intern — Summer ’16
Designed ‘Team Pages’ for Asana’s Android App and made prototypes to test interaction ideas


Interactive Prototyping · Research Methods · Sketching · Ideation · Problem Framing · Concept Development · System Modeling

Origami Studio · Processing · P5.js · Unity · Arduino · Python (via 15-112) · TouchDesigner · HTML · CSS · Javascript · Particle ·

Sketch · InDesign · Illustrator · Photoshop · Keynote · Premiere Pro · Final Cut

Research Grants & Exhibitions

Small Undergraduate Research Grant for ‘Mirror Pair’: Tangible Communicable Hybrid (Physical/Digital State-Mirroring Objects
Fall 2018 — Carnegie Mellon University

Data & Society Future Perfect Conference 
June 2018 — New York City
Presented “Existing In Between: End-User ‘Programming’ in a Photo-Editing Application” as part of the Junior Environments Show “Where are the Humans in AI?” with Professor Dan Lockton.

References Available Upon Request