Education
Carnegie Mellon University
Undergraduate — Aug ’15 to Present
Bachelor of Design, Environments
Additional Major in Human-Computer Interaction
KAIST (South Korea)
Exchange Student — Fall ’17
Department of Industrial Design
Coursework in Media Arts, Physical Computing
Experience
Apple
Design Intern — Summer ’19
Designed new interfaces for the Shortcuts Authoring Environment on iOS
Dubberly Design Office
Interaction Design Intern — Summer ’18
Researched Authoring Environments and worked on design systems communication
Think Tank Team, Samsung Research
Design and Prototyping Intern — Summer ’17
Worked on concept development, interaction design, and 3D UI prototypes for future devices
Wick Editor
User Interface Designer — Spring ’17
Designed the user interface for a timeline + code-based multimedia editor for making interactive games, animations and experiences.
Asana
Product Design Intern — Summer ’16
Designed ‘Team Pages’ for Asana’s Android App and made prototypes to test interaction ideas
Skills
Interactive Prototyping · Research Methods · Sketching · Ideation · Problem Framing · Concept Development · System Modeling
Origami Studio · Processing · P5.js · Unity · Arduino · Python (via 15-112) · TouchDesigner · HTML · CSS · Javascript · Particle · Shftr.io
Sketch · InDesign · Illustrator · Photoshop · Keynote · Premiere Pro · Final Cut
Research Grants & Exhibitions
Small Undergraduate Research Grant for ‘Mirror Pair’: Tangible Communicable Hybrid (Physical/Digital State-Mirroring Objects
Fall 2018 — Carnegie Mellon University
Data & Society Future Perfect Conference
June 2018 — New York City
Presented “Existing In Between: End-User ‘Programming’ in a Photo-Editing Application” as part of the Junior Environments Show “Where are the Humans in AI?” with Professor Dan Lockton.
References Available Upon Request
Carnegie Mellon University
Undergraduate — Aug ’15 to Present
Bachelor of Design, Environments
Additional Major in Human-Computer Interaction
KAIST (South Korea)
Exchange Student — Fall ’17
Department of Industrial Design
Coursework in Media Arts, Physical Computing
Experience
Apple
Design Intern — Summer ’19
Designed new interfaces for the Shortcuts Authoring Environment on iOS
Dubberly Design Office
Interaction Design Intern — Summer ’18
Researched Authoring Environments and worked on design systems communication
Think Tank Team, Samsung Research
Design and Prototyping Intern — Summer ’17
Worked on concept development, interaction design, and 3D UI prototypes for future devices
Wick Editor
User Interface Designer — Spring ’17
Designed the user interface for a timeline + code-based multimedia editor for making interactive games, animations and experiences.
Asana
Product Design Intern — Summer ’16
Designed ‘Team Pages’ for Asana’s Android App and made prototypes to test interaction ideas
Skills
Interactive Prototyping · Research Methods · Sketching · Ideation · Problem Framing · Concept Development · System Modeling
Origami Studio · Processing · P5.js · Unity · Arduino · Python (via 15-112) · TouchDesigner · HTML · CSS · Javascript · Particle · Shftr.io
Sketch · InDesign · Illustrator · Photoshop · Keynote · Premiere Pro · Final Cut
Research Grants & Exhibitions
Small Undergraduate Research Grant for ‘Mirror Pair’: Tangible Communicable Hybrid (Physical/Digital State-Mirroring Objects
Fall 2018 — Carnegie Mellon University
Data & Society Future Perfect Conference
June 2018 — New York City
Presented “Existing In Between: End-User ‘Programming’ in a Photo-Editing Application” as part of the Junior Environments Show “Where are the Humans in AI?” with Professor Dan Lockton.
References Available Upon Request