‘Mushy Edges’ Spatial Selection Interface
Environments Data Capture
In the class Sensing Environments (51-377) taught by Mitch Sipus, we became familiar with and identified shortcomings in “Environment Mapping” software — both professional tools like QGIS and Fulcrum and consumer offerings like Google My Maps. Following this research period, we entered a short design sprint where we had to zone in on a particular shortcoming and design a solution.
Table of Contents
Research


Mobile environment data collection application


point-based spatial selection UI shown

Masking and feathering as a strategy for denoting a 'blurry' edge
Context
![My Research Question: Night-Time Illumination on Carnegie Mellon’s Campus: What spaces are illuminated? How brightly? Warm or cool light?]()




Design
Algorithmic Underpinnings
“Metaballs are, in computer graphics, organic-looking n-dimensional objects” —Quote from Wikipedia

October 2018