For our second project, we were tasked with creating prototypes, read "spatial experiments" to test our ideas about environments. The goal was to create the studio environment of the future.
Also see 'the fork' of this work for 60-212: Interactivity & Computation for Creative Practice with Adella Guo: guodu-cambu-object
checkpoint for class the day of Thursday, November 17th, 2016
work completed in collaboration with Lucas Ochoa.